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cocoaModem 2.0

Mac Cocoa Download

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cocoaModem is a Mac OS X application which implements modems (modulator-demodulators) for some of the Amateur Radio modulation modes. cocoaModem's name is a reference to the MacOS X Cocoa framework that it uses.
The cocoaModem application is free and can be downloaded from the Downloads tab at the top of this page. cocoaModem is built as a Universal Binary and runs natively on both Intel based and PowerPC based Macintosh computers and is localized for Japanese Mac OS X.
An online User's Manual is available through the User's Manual tab above. The What's New page lists what has changed since the previously released version of cocoaModem.
cocoaModem 2.0 works under Mac OS X 10.4 (Tiger), Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).

The Finder, for instance, remained a Carbon application for many years, only being ported to Cocoa with the release of Mac OS X 10.6 in 2009. 3 The transition to 64-bit Macintosh applications beginning with Mac OS X v10.5, released October 26, 2007, brought the first major limitations to Carbon. Cocoa Programming for Mac OS X: Edition 4 - Ebook written by Aaron Hillegass, Adam Preble. Read this book using Google Play Books app on your PC, android, iOS devices. Download for offline reading, highlight, bookmark or take notes while you read Cocoa Programming for Mac OS X: Edition 4.


cocoaModem 2.0 currently supports the following modulation modes and interfaces
  • RTTY (AFSK or FSK)
    basic RTTY interface
    narrowband two-receiver RTTY interface
    wideband two-receiver RTTY interface

  • PSK
    BPSK31
    QPSK31
    BPSK63
    QPSK63
    BPSK125
    QPSK125

  • MFSK
    MFSK16
    DominoEX 4
    DominoEX 5
    DominoEX 8
    DominoEX 11
    DominoEX 16
    DominoEX 22

  • Hellschreiber
  • CW
    wideband two-receiver CW interface

  • ASCII Radioteletype
  • SITOR-B reception
  • HF-FAX reception
  • Synchronous AM reception

There is also a basic contest interface in cocoaModem for the RTTY and PSK modes. The contest interface is not meant for serious contesting; it provides a simple interface for casual exchanges in a contest and provides Cabrillo export for a few digital mode contests.
Nao, JF1WWZ created the Japanese translation and localization files.
For addtional information on Push-to-Talk (PTT), please refer to this page.

cocoaModem started out as a program for me to work RTTY and PSK modes using Mac OS, and it grew into a software platform that I use for other DSP and user interface experiments.
Some demodulation algorithms (such as the multiple soft decoders in RTTY) and user interfaces (such as the 'click buffer') are unique to cocoaModem, but you will at the same time not find every one of the major digital modes used in Amateur Radio implemented here.
cocoaModem is neither a supported product nor a finished product. I try to keep the documentation up to date so that others can also use the application if they have similar requirements and equipment setups as mine. For those that don't have the same requirements, the source code for cocoaModem is open for anyone to make modifications for themselves. Please consider each release of cocoaModem simply as a checkpoint of the code that I am continuously experimenting with.
In addition to the application itself, the source code for the application and cocoaModem's frameworks (under Creative Commons copyright) are also available free for non-commercial use. The cocoaModem Xcode project with sources is available through the download page.
cocoaModem 2.0 requires at least MacOS X 10.4 (Tiger) to function properly, and continues to work with Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).
Windows

How to select in mac.
cocoaModem is a Mac OS X application which implements modems (modulator-demodulators) for some of the Amateur Radio modulation modes. cocoaModem's name is a reference to the MacOS X Cocoa framework that it uses.
The cocoaModem application is free and can be downloaded from the Downloads tab at the top of this page. cocoaModem is built as a Universal Binary and runs natively on both Intel based and PowerPC based Macintosh computers and is localized for Japanese Mac OS X.
An online User's Manual is available through the User's Manual tab above. The What's New page lists what has changed since the previously released version of cocoaModem.
cocoaModem 2.0 works under Mac OS X 10.4 (Tiger), Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).

The Finder, for instance, remained a Carbon application for many years, only being ported to Cocoa with the release of Mac OS X 10.6 in 2009. 3 The transition to 64-bit Macintosh applications beginning with Mac OS X v10.5, released October 26, 2007, brought the first major limitations to Carbon. Cocoa Programming for Mac OS X: Edition 4 - Ebook written by Aaron Hillegass, Adam Preble. Read this book using Google Play Books app on your PC, android, iOS devices. Download for offline reading, highlight, bookmark or take notes while you read Cocoa Programming for Mac OS X: Edition 4.


cocoaModem 2.0 currently supports the following modulation modes and interfaces
  • RTTY (AFSK or FSK)
    basic RTTY interface
    narrowband two-receiver RTTY interface
    wideband two-receiver RTTY interface

  • PSK
    BPSK31
    QPSK31
    BPSK63
    QPSK63
    BPSK125
    QPSK125

  • MFSK
    MFSK16
    DominoEX 4
    DominoEX 5
    DominoEX 8
    DominoEX 11
    DominoEX 16
    DominoEX 22

  • Hellschreiber
  • CW
    wideband two-receiver CW interface

  • ASCII Radioteletype
  • SITOR-B reception
  • HF-FAX reception
  • Synchronous AM reception

There is also a basic contest interface in cocoaModem for the RTTY and PSK modes. The contest interface is not meant for serious contesting; it provides a simple interface for casual exchanges in a contest and provides Cabrillo export for a few digital mode contests.
Nao, JF1WWZ created the Japanese translation and localization files.
For addtional information on Push-to-Talk (PTT), please refer to this page.

cocoaModem started out as a program for me to work RTTY and PSK modes using Mac OS, and it grew into a software platform that I use for other DSP and user interface experiments.
Some demodulation algorithms (such as the multiple soft decoders in RTTY) and user interfaces (such as the 'click buffer') are unique to cocoaModem, but you will at the same time not find every one of the major digital modes used in Amateur Radio implemented here.
cocoaModem is neither a supported product nor a finished product. I try to keep the documentation up to date so that others can also use the application if they have similar requirements and equipment setups as mine. For those that don't have the same requirements, the source code for cocoaModem is open for anyone to make modifications for themselves. Please consider each release of cocoaModem simply as a checkpoint of the code that I am continuously experimenting with.
In addition to the application itself, the source code for the application and cocoaModem's frameworks (under Creative Commons copyright) are also available free for non-commercial use. The cocoaModem Xcode project with sources is available through the download page.
cocoaModem 2.0 requires at least MacOS X 10.4 (Tiger) to function properly, and continues to work with Mac OS X 10.5 (Leopard), Mac OS X 10.6 (Snow Leopard) and Mac OS X 10.7 (Lion).
Older versions of cocoaModem are available for use with the older MacOS X 10.2 (Jaguar) and MacOS X 10.3 (Panther) operating systems, but they do not incorporate all the features mention in the current manual. You can find them in the same download page that was mentioned above.

Mac Cocoa Download Pc


Mac Cocoa Download Full

< Programming Mac OS X with Cocoa for Beginners(Redirected from Programming Mac OS X with Cocoa for beginners/What is Cocoa?)

Cocoa Install chrome 76 mac. is possibly one of the most rewarding, fun and productive ways to program a modern computer yet devised. If you own a Mac running Mac OS X, you already have Cocoa, and all the tools needed to program your Mac are available for free from Apple. Anyone who has an interest in programming can use Cocoa to write Mac applications, yet it is not just for beginners; many of the best OS X software titles available are written using Cocoa. You are able to harness the full power of the machine from Cocoa.

Programming using Cocoa involves both using a graphical user interface (GUI -- pronounced 'gooey') tool to build your user interfaces, and an integrated development environment (IDE). Cocoa consists of hundreds of ready-built classes, which are pre-programmed modules of reusable code, that you can simply include in your own work. Since these classes are well designed, powerful and fully debugged, using them saves you hundreds of hours in building in complex functionality.

Cocoa is the name given to the complete set of classes, functions and constants, grouped together into an Application Programming Interface, or API. For building Mac applications Cocoa is the only API that is really used anymore. (The other APIs that used to be provided by Apple, the Classic API and the Carbon API have been deprecated.)

To get the most out of this text, you will need to be running Mac OS X 10.3 or later. If you have 10.2, most of what is here will work OK, but the tools as described will be different, and a little harder to use. The coding examples avoid Cocoa features that only exist on 10.3 or 10.4, but later chapters will explain them.

Significant parts of this text describe older versions of Interface Builder. Some of what is described will not work with version 3.0.

Above all, this text aims to get you started in the smoothest way possible, so that you can begin to see not just how powerful Cocoa can be, but also how much fun it is to work with.

Retrieved from 'https://en.wikibooks.org/w/index.php?title=Programming_Mac_OS_X_with_Cocoa_for_Beginners/What_is_Cocoa%3F&oldid=3263951'




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